Maybe my device can only do ~40fps or ~50fps. But that should be my choice as the user. Worst case the device can't actually render a full 60fps and ends up at some variable framerate below 60fps. It's not even doing different screen refresh rate (as the debug overlay tells me the game is still running at full native refresh rate), it's simply capping the framerate at 30 or 60.īlizzard could just as easily unlock the 60fps option on every device. The 30/60 setting in this game is a simple old framerate limit. I know how 3D rendering works, I do it for a living. It means support for all necessary rendering features/extensions. I'm not sure you understand what "capabilities" means in this context. 30fps vs 60fps requires exactly the same feature sets, because the rendering itself does not change, it's simply done twice as fast. If a device can run the game at all, framerate is simply a result of the given compute performance. Framerate doesn't need specific capabilities. Plenty of devices can enable the 60fps option. Have a nice day.It might be capped at 50% over all devices as a precaution, 2) How's the performance on medium resolution at 60fps for Snapdragon 855 phones? My questions are: 1) Does anybody here use any of these phones? (If not these 2 phones, any phone that uses Snapdragon 855 or lower). There was a video with the Xperia 1 showing that you could change the frame rate to 60fps after changing the resolution to medium. AA will be set to the lowest but image sharpening on) so that I would get a smooth 60fps gameplay. I'm planning not only to set the resolution to medium, but also all the other settings to medium (except for anti-aliasing. My worry is that if I couldn't run the game well at 60fps even on medium settings. You could find some gameplays for the Xperia 1 but there's only like a couple of videos. It's hard finding gameplays of this game on these phones. I am on a budget so I'm planning on getting an ex-flagship phone specifically either the Sony Xperia 1, or the LG V50s ThinQ (aka LG G8X). □□ I'm preparing for the release of the game on June 22 in SEA.
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